Cities, buildings, and connections are all clearly seen on the main board, as well as the resources above them. The boards sport a great overview, as well. Its crimson tones take you back 200 years without a problem. The artwork on the boards and cards is nothing short of spectacular. On top of that, there are wooden tokens for coal, iron, and beer. There’s the double-sided main playing board (with the back side behind purely cosmetic), 4 player boards, 180 building tokens, a deck of cards, and coins. It achieves a lot with (relatively) little. With the currently popular trend of inflating complexity and game mechanics that designers manage to stuff in a single game (resulting in a ton of components, fiddly moving parts, and a long set-up), I was pleasantly surprised by the minimalism of Brass: Birmingham. I knew that it was quite a highly rated and fairly complex resource management board game and that was about it. I’ve got to admit that I haven’t played Lancashire, therefore I didn’t quite know what to expect with Birmingham. Playing time: 60-120 minutes, depending on player count. Players: 2-4, works well with all player counts. Factsĭesigners: Gavan Brown, Matt Tolman, Martin Wallace But since your hand is 8 cards large, you always have more options. Birmingham builds on those foundations, fortifying them, and erecting a mighty factory above, a factory where every single machine and person moves in perfect harmony. One of them was Birmingham, a centrally located hub for many of these industries.īrass: Birmingham is a sequel to Brass: Lancashire (another area that changed heavily during the industrial revolution) which had mostly positive reviews, although it was not perfect. The potential to make money was substantial, and some cities rode the big industrial wave with great success. The situation was a breadbasket for enthusiastic entrepreneurs, innovators, and industrialists. Cities boomed (with beer often being a healthier choice over water) with housing and factories, hills mined away, and the sky darkened as a result of all the smoke. The world changed enormously in just a generation or two. Technological advancements allowed for easier manufacturing, mining, and transportation. The industrial revolution was one such period. I’ve always been a big history fan, with certain periods that particularly fascinated me. How good is Brass: Birmingham? Introduction to Brass: Birmingham Review Show you have a true flair for business during two distinct historical eras of Industrial Revolution, the canal era and the rail era, and achieve the ultimate victory by selling all your products and linking the greatest number of industries and merchant towns together.This review talks about Brass: Birmingham, an economy board game set in the industrial revolution. Discard cards to enhance your technological base and build even better and more profitable industries.īe the best. Play appropriate cards and resources to build new coal mines and ironworks as well as cotton mills, breweries, potteries and manufactories. Entice your clients with beer to more easily sell the fruits of your labor.ĭevelop the industry. Supply iron from the surrounding ironworks to develop old industries and build new ones. Extract coal from the nearest mines to create new canal or rail links and industries. Will you manage to follow in the footsteps of mighty industrialists from the era of iron and steam power? Would you like to take part in the Industrial Revolution and find out why Brass: Birmingham is considered to be an excellent sequel to one of the best economic board games of all time? Brass: Birmingham takes you back in time again, when a knack for strategic thinking fueled by gut instinct could sketch biographies of the likes of Friedrich Krupp or Richard Arkwright.
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